
ABOUT.

ERNES RAILEY
I’m a Technical Designer with a knack for rapid prototyping & back-end engineering, a focus on systems design, and an interest in shaders.
I enjoy transforming simple ideas into complex systems with layered interactions and communicating stories through gameplay.
Recent graduate of the Games & Playable Media MS
program at the University of California, Santa Cruz, where I taught game systems design and game design theory as a Graduate Teaching Assistant.
Creative Director for Beware of the Blob.